i have been trying to assertain wether my modelling program can export correctly for use by Pack 3d it's an old copy of Cinema 4D
(conning towers are the thing i would like to model..)
it imports/exports the obj file with no problems and Pack 3D accepts the importing of the modded obj file with no errors---but when i go into the game there is obviously something wrong--
this is with a modified
Turm2D_2_conning ext_high
imported with out errors back into the conning tower dat
strangely the same thing exactly happens if i just export then import the stock section of the file back into the dat..
this stuff can be tricky --am i missing a step?
i notice the name for the section is
Turm2D_2_conning ext_high
this has a space between conning and ext is this the issue?
upside down and invisible
EDIT--
yikes....doesn't matter what i do edit or change ---if i so much as touch even the entrys in the non 3d sections or the cfg etc---the above screen shot is what i get as a result--
now i'm puzzled--