Quote:
Originally Posted by Belmondo
Great, I added it to sh3 gwx and it worked with a small exception: day was at night and night by day and maybe it's because I use TKSS 18, the u-boat looks a bit different but on board sailors great thing
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I think many more issues will raise up...as GWX doesn’t have same environment Km radius, but most of all different U-Boats nodes ID and particules.dat/materials.dat!!!
Should better work with LSH3 than GWX...as LSH3 was the base of Ccom12 (nevertheless not tested - it may have some incompatibility)