Sent on the next patrol to the Carolines and given a license to hunt anything, anywhere, we headed for Truk for another round of experiments.
First attempt: Swept counterclockwise around the atoll, freezing several warship and merchant units on the N/NE shores of the large SW island. Submerged to transit the channels to ID the various units. Game soon CTDed while maneuvering inside.
Second attempt: normal behavior from patrolling warships when we went through the belly of the beast, N to S, submerged from 13 km NW of Dublon to several km S of the southern channel exit. However the only mobile units encountered were DD/DE/corvettes. We went directly for the N channel entrance; did not circumnavigate first. Yamato and escorts were anchored securely and not react.
Moved W several hours, then headed back for a sweep around the atoll to test the trigger. Received a report of warship headed W from the W channel exit. Upon arrival found two stalled merchants and a sub.
Saved game and plan to head to Inland Sea N of Bungo Suido to test if local traffic is affected.
Quote:
Originally Posted by KaleunMarco
i do not think TC is the issue.
the issue is that something is happening when you exit that UBI did not account for and a CTD is the result.
what that could be is anyone's guess.
i like your testing technique. i would have liked for you to be on my team at Bell Labs during my tour of duty. 
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Thank you. Do you think it's only the CTDs or the entire traffic issue on Truk too?
Anyone else using Win10 Pro experiencing issues like these?