Crew management
How should crew management be handled in Silent Hunter IV?
I think there should be pre-set shifts, and some preset configurations like "Battle Stations", "Diving stations", "All hands forward/aft", etc.
I still think you should have the option of dragging-and-dropping for micro-management when you want to, but it should not really be required. You should be able to play through most patrols without doing it without the boat stopping because the crew in compartment x is too tired or torpedoes aren't getting loaded or whatever.
And due to the automatic shift system, you can have fatigue work realistically instead of only having it drain while on low time compression.
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