Assign sound file to a command
Is there a way to take any sound file and assign it to whatever game command one wishes to ? Or is that controlled via the .exe ?
I looked in S3D and the seperate SDL editor and couldn't see how.
I'd like to assign the "dive" sound file to a command I setup for radar detection.
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"Realistic" is not always GAME-GOOD." - Wave Skipper
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