But that is the problem with MP. Most devs don't seem to be able to look beyond a very FPS style of doing things. Perhaps MP would work in this but it is going to take a darn sight more imagination that having a dozen players hook up for a mock wolf pack mission. Maybe you are right in suggesting that a game with no MP would not sell well, but the results of this small poll would seem to suggest otherwise at the moment. If a dev created a subsim that was heavilly MP I simply would not buy it. Swings and roundabouts.
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