Thread: USAM and GWX
View Single Post
Old 12-22-20, 08:09 PM   #4
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


SHO Re: USAM mod question...

Want to go on record, it is NOT intentioned to derail this thread, but.. I have question/s regarding this same mod in question... &.. on the main thread for it, the last anything was posted there.. was back in 2016. This thread, is more active & relates to WB's USAM mod.

That said... I know in the read me, that it states in #2. of installing the mod, that for non users of GWX, to use the SH3 Mission editor, to merge the .mis files located in pt. 1's doc folder.

As I can tell of, am getting the 1st 2 campaign files ( _SCR & _RND ) from the main mod I am wanting to add WB's mod into, works as it is called for... it is when it comes to merging the _LND ones, that I am running into issues.

Using the Mission editor, when I get to the part of merging the 2, into 1.. after check marking the box "Mark merged data as saveable', & then select the other file to merge with say... LSH3 (which is not the main SH3 mod, it is in fact, CCoM v12) after selecting the whole mission editor shebang closes out & am unable to select the final aspect to finalize the merge instruction... 'Save Scripted Layer As... Campaign_LND'...

Upon inspection of both _LND files, the original _LND from CCoM v12, has 557 [Unit]'s... whereas the 1 for WB's has just the 2 listed in there.. [Unit 1] & [Unit 2]...

Further complicating things...

both files end radically differently, to boot...

CCoM v12 _LND:

[EditorParams]
InitLongOff=15108893696.000000
InitLatOff=-4737630720.000000
ZoomIndex=0

WB's _LND:

[EditorParams]
InitLongOff=-20544500.000000
InitLatOff=10420500.000000
ZoomIndex=0

Soooo... which '' [EditorParams] '', do I go with...

& how to edit in the [Unit #]'s from WB's in with the CCoM v 12 [Unit #]'s...

so as to get the WB's mod to work with CCoM v12...



Thanks, in advance for any assistance with this...

M. M.

__________________
Mad Mardigan is offline   Reply With Quote