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Old 12-20-20, 09:08 AM   #1
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
Downloads: 501
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Quote:
Originally Posted by CassiousClay View Post
Thanks, Redhammer. I have getting the target's speed and angle of bow down. As you see in the thread what I was forgetting and not doing is setting angle of bow.

Now my issues are positioning my ship at a 90 from the target. I'm able to figure out where I need to put my ship so I'm at a 90° angle from the target but getting to that location and pointing my bow correctly is the issue.

I'm using MagUI again because it's the only mod I've found that works for me so the text is large enough that I can read it. I'd really like to use ARB's 1920x1080 mod but the text is just way too tiny, impossible for me to read due to the size of my monitor and the distance I sit from it.

The other issue I'm having is with MagUI there are no target icons on either the main or attack map when I'm submerged so it's impossible for me to know exactly where the target is so I'm even able to do the measurements and calculations to set the TDC dials with.

It would be really extremely nice if someone would finally provide an answer as to how to increase the text size in the game. That's all I need is the answer to that question. It's been asked several times by several people.
It's obviously possible to change because the text size is different in every mod.
You're making targeting harder than it needs to be. I.e., if you want to shoot at 90 degrees to the target you don't ever need to figure out its aob; it'll be 90 degrees at the only time its needed.

Regarding font size the console message text is found in the menu_1024_768.ini file, which is found in the game install/data/menu path.
Using the edit function in notepad search for "messages". You want the block that has only that at it's head; not "radio messages", "group messages", etc. Just "messages"
It's commonly at group G3f i159 but if the file has been already modded that may be different on yours.
In that "messages" group you'll see a line that says "Font=x". That controls what font is used in the console messages.
At the top of the file are the fonts available to use under the heading "Fonts".
Not all of them will work in the console; you must note what number font is currently in use and only use similar fonts in it's place.
I.e., mine (and probably yours) has a font of 8. Looking in the Fonts group at the top of the file, I see that font 8 is a MFPHunt12.tga file. So I would look for other MFPHunt.tga fonts available to use.
In my file the only MFPHunt.tga file larger would be font 9.
However note: increasing the font size can lead to messages being truncated in the console. The console would also need to be enlarged to prevent this, which while not difficult to do, is a much more involved process.
Anyway, take a look at that file and experiment..............AFTER YOU BACK IT UP FIRST ! If this file isn't how the game wants it, the game won't load.
If you find something that works for you make a mod folder and you're set.
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Last edited by John Pancoast; 12-21-20 at 07:42 AM.
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