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Old 06-24-06, 01:39 AM   #8
The Renegade
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Join Date: May 2006
Location: The Land of 10,000 Lakes
Posts: 60
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Wow thanks again for the quick reply JScones.

Yeah, I read the readme and then your post and discovered that I was confused about the generic contacts and the unidentified contacts. I kinda miss the color coding though, even if it wasn't completely realistic, but I do think that reports from other subs or Bdu might have mentioned the ship's nationality time after time. Then again, it would be hard to mod for that, so I guess now I'll just have to track down those ships!

It's also great to hear that you can just run the installer again to change things. I thought it was going to be complicated as hell and I'd be at the computer so long my eyes would hurt. Hate it when that happens.

And as for my atmosphere mod question, I kinda get it now, but I'd still like to completely understand what it is and what it affects.

Now just a random thought by me. I did install the seafloor mod, but then I discovered the water was really dark. Black almost! I discovered that the water was intentionally made to be more murky, but it's really murky. I couldn't see the seafloor at all, even when I was in shallow waters in my port, so in my opinion, the murkiness is too much and defeats the purpose of the seafloor mod.
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