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Old 06-24-06, 12:15 AM   #6
The Renegade
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Join Date: May 2006
Location: The Land of 10,000 Lakes
Posts: 60
Downloads: 12
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Well it did work, although the mod tried to make me switch my base from Wilhelmshaven to Kiel, and as a result, when I started the patrol, I was off the coast of Africa. No idea why, but then I just ended the patrol, started a new one, and I was in Kiel. And man, once I was in Kiel, I was just blown away by all the improvements. And there are so many.....to the guys who did this, I can't thank you enough.

Couple questions though, and I don't know if I should ask these in this thread or somewhere else, but whatever. First of all, what are the "atmosphere" mods, and what are the differences between the 8km light/dark and the 16km light/dark?

Also, when the mod was installing, I didn't select "generic ship names" for something to be installed, cause I thought it would make all ships "unknown" and I'm not really ready for that yet. But all the ships are still colored black on the map and are unknown. Is that just a part of the mod I have to disable, or do I have to install the generic ship names?

About disabling and enabling things too. I got the mod from the Swedish mirror, cause the one on Subsim doesn't work right now, and all the files are in "BIN" format. I've read that you can enable and disable individual aspects of the GW mod somehow, but I can't open the "bin" files and I can't find them in the SH3 program folder. So, exactly how do you modify the mod?

If anyone just feels like taking the time to answer my barrage of questions, thanks. Otherwise, I'll try to solve it on my own or I might just post somewhere else.
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