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Old 12-12-20, 01:35 PM   #7
CassiousClay
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Join Date: Dec 2020
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Quote:
Originally Posted by yasti View Post
You'd also need to take into account that the GUI tga's may also need to be reduced in size as it was all designed for 1920x1080. All in all its a heck of a lot of work to configure a GUI.
Thank you for this! That makes sense out of why any other resolution set in d3d9.ini screws up. It doesn't scale so the only other option if GPU or DPI scaling options don't correct the image positioning on the screen for different resolutions there's no other way to use any other resolution but 1920x1080 except to change almost all of, at least all of the background, images.

This mod looks amazing. If that's the case though that really sucks for me and some other people that we can't use even a slightly larger resolution to increase the text size. Makes it unplayable because text is microscopic and can't be read. For me it's not even legible if I practically put my nose on the screen. I may be going back to GWX so I can see and read everything.

What a bummer! I may not be able to enjoy this.

I sit almost 10ft (3+ meters) away from a 90" screen. If the text can be edited to be larger or there's a way to use 1280x720 or some other bigger resolution please let me know. I'm going to dig through as many as the files as I have the patience for until a reply arrives. If it's correct that we can't change the text size or resolution and have it look right I'd highly appreciate being informed of that so I don't waste my time.
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