Quote:
Originally Posted by Drakken
Also, do not forget that you are not shooting from your crosshair. The larger the gyroangle, the more time it takes to correct for the parallax effect. Also, I see from your picture that you are shooting from very, very close range. You have to account the torpedo's speed and the resistence of water against the torpedo itself. It takes time for the gyro correction to become effective.
The solution would be either to lessen your gyroangle to +/-10 degrees, or shoot from further away (like 1200-1500 meters)
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Drakken is right - the larger your gyro angle, the larger the parallax error, which is exacerbated the closer the range is. In other words, as suggested, minimize your gyro angle (in which case your range input is pretty much irrelevant). If you must fire at higher gyros, then either do so at longer range with a fair-to-middling range estimate, or at close range with an VERY accurate range estimate.
I did the following video using Wolfpack to show how to fire an angled shot without the aid of the TDC, which highlights what we are talking about hopefully pretty well. Pay particular attention to the aimoffoff that I have to do, that’s the correction for parallax that the TDC does. This video is mostly for instructional purposes, in practice, definitely use the TDC, but it’s good to understand what it’s doing.