your not suppose too
a whisky long bin is basically a whisky with missile tubes bolted on the to conning tower you better change it to correct load out
hears a standard whisky class in epic mod
wp_68_ss_whiskey_un
[Weapon Systems]
TorpedoTypes=wp_set-65,wp_saet-60m,wp_53-65M
TorpedoNumbers=8,4,8
hears the long bin class
wp_68_ssgn_whiskeylb_un
[Weapon Systems]
TorpedoTypes=wp_53-65M,wp_set-65
TorpedoNumbers=4,0
so you need to copy the default standard whiskey load out to the long bin
how to change it
follow this path to find vessels
Cold Waters\MODS\1. Основной мод - Epic Mod 2.26 (Main Mod)\ColdWaters_Data\StreamingAssets\override\vess els
should be this at end it keeps adding a gap on this messenger typer
StreamingAssets\override\vessels
yours might be different but the coldwaters and after will be valid if you cant find it try a search with windows so :
WINDOWS 7 = Windows logo key + F
WINDOWS 8 = Windows logo Key + F
WINDOWS 10 = Windows logo key + Q
then look for coldwaters ect in search
once in vessels find the whiskeyLb then copy this text in between the brackets from this message
===============================================
[Weapon Systems]
TorpedoTypes=wp_set-65,wp_saet-60m,wp_53-65M
TorpedoNumbers=8,4,8
===============================================
then over write it on the whiskey long bin class
you will need to remove the mod then re add it after for changes to take effect & any other mods ect
bear in mind this epic mod load out is very generous on my mod its all 100% accurate for better or for worse
hears the actual load out of a standard whisky
Armament:
6 × 533 mm (21 in) torpedo tubes (4 bow + 2 stern) for:
12 × torpedoes or,
22 × mines
1 × single-mounted 25 mm (1.0 in) AA gun
2 × single-mounted 57 mm (2.2 in) AA gun
Long bin also had
four SS-N-3 Shaddock cruise missiles
guns were optional but mostly removed in real life to remove drag on this sub & noise
also on my mod campaigns & single missions are vessel specific so the assigned missions are designed for that particular platform of vessel so :
SSBN campaign
SSGN campaign
SSN campaign
SS campaign
also SSB & SSG vessels included as they all diesel powered
which in turn are 50,s to 2020,s year selectable
this was done because i relised ages back that you use the right tool for the the right job as it was very unrealistic to expect diesel boats to have the -range / weapons load / endurance - of nuclear boats
REMEMBER tho that coldwaters was originally Nuclear only subs hence this point only became an issue with playable subs & epic mod introducing diesel vessels
i corrected this on my Epic W@ters mod for play subs quite a while back
hence my vessels type campaign and single missions Expansion efforts
Steel Shark
__________________
"History is Written by the Victors."
Last edited by steel shark; 12-18-20 at 01:27 PM.
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