Quote:
Originally Posted by leinar_06
Hello everyone... uhh I just fix my problem with "The missing radar", ![Kaleun_Thumbs_Up](images/smilies/Kaleun_Thumbs_Up-1.gif)
man, I'm just an idiot I enable the mod "M.E.P v6- VisualSensors for GWX3",
but I don't even enable "M.E.P v6" ![Ha ha!](images/smilies/21.gif) ![Ha ha!](images/smilies/21.gif) , so yeah thanks to all that help me this is the second to my last option ![I Luv Subsim](images/smilies/subsimlove.gif) if I had a problem to silent hunter 3... ![Kaleun_Applaud](images/smilies/Kaleun_Applaud-1.gif) ![Kaleun_Applaud](images/smilies/Kaleun_Applaud-1.gif) ![Kaleun_Wink](images/smilies/Kaleun_Wink.gif) : salute:
uhh...quick question do you know how to mirror a side emblem ![:hugegrin:](images/smilies/4.gif) ![:hugegrin:](images/smilies/4.gif) ![](images/smilies/thumbsup.gif)
|
Fwiw, might want to see what the GWX Project Manager had to say about the sensors in Mep 6 and GWX assuming you're using GWX.
Starts at post #32.
https://www.subsim.com/radioroom/sho...d.php?t=242088