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Old 11-27-20, 09:26 PM   #18
Jonny-Dog
Sailor man
 
Join Date: May 2006
Posts: 44
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First of all, I apologize for my rudenes in previous posts. It happens when I have to much to drink. Not an excuse, but something I have to work with.

Now, the issues I have with the development...
The progress made since the release, is in my opinion minimal. Except from a few enhances/changes (bots being the biggest change), we have essentially the same game as when it was released.

Now, since I'm not a coder, I have no idea how much time it takes for one or two men.
But seeing the progress made by U-Boat Simulator, where the team until recently also consisted of one man, I have to wonder. The water dynamics/effects was coded in a few weeks, if I'm not mistaken.

What I would like to know is how many hours do Oscar/Einar put down every week in development? Is this their full time job or just a side project?

I mean, you can work 2-3 hours on the project every week and still justify the weekly friday update: "This week we have been working on the water..." Or is this their full time job, and really working every day on the project?

Regards,
Jonny-Dog
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