First of all, I apologize for my rudenes in previous posts. It happens when I have to much to drink. Not an excuse, but something I have to work with.
Now, the issues I have with the development...
The progress made since the release, is in my opinion minimal. Except from a few enhances/changes (bots being the biggest change), we have essentially the same game as when it was released.
Now, since I'm not a coder, I have no idea how much time it takes for one or two men.
But seeing the progress made by U-Boat Simulator, where the team until recently also consisted of one man, I have to wonder. The water dynamics/effects was coded in a few weeks, if I'm not mistaken.
What I would like to know is how many hours do Oscar/Einar put down every week in development? Is this their full time job or just a side project?
I mean, you can work 2-3 hours on the project every week and still justify the weekly friday update: "This week we have been working on the water..." Or is this their full time job, and really working every day on the project?
Regards,
Jonny-Dog