Magnetic torpedos disababled in GW?
I have No Duds selected in my Options, but my magnetic torps will not explode. They just pass under and keep going. The contact torps explode every time. I set my magnetics to 2 meters under the target, because I always found that would break their back, especially the smaller ships, in the past. Was there a change in the magnetic torps function in GW? I'm playing 1940-41 time frame.
__________________
Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them.
I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea.
|