well for a start we cannot create gr2 anims, so unless we can merge dat animations into the sub, it will be static meshes,
I spent ages trying to make the torp door+anims work for the ix without any great success.
I had started to do an aft torpedo room with 2 tubes in it. for the sake of appearances. then was going to worry about the rest at a later date.
not even looked at the waypoint stuff, although I remember "Vanilla" was doing things with them, with good results,
The main drawback is not being able to create new meshes, all we can do is subset meshes into one, and then repurpose the meshes for something else.
we can only work within the capability of the tools at hand.
I just do one thing till it works, then move on to the next problem, spend too much time looking at the big picture and its too much work.
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