Quote:
Originally Posted by SeniorChiefChef
I see that on the Attack Map, the numbers on Tube Selector alternate between single and multiple tubes depending on if in single or salvo mode, as expected. And the Selector animates!
Next up is figuring out how to get the Tube Selector on the Attack Scope TDC to do the same thing. Any chance you can point me toward the right file?
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I've tried as have many others, but it appears that the attack map selectors behavior is hard-coded into the game engine. If you figure out a way, please let everyone know.
What I have done in my GUI is to separate the single and salvo selectors into two dials. This is historical, although it does take up more space.