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Old 10-19-20, 03:08 PM   #15
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
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Quote:
Originally Posted by Fifi View Post
Because i never played with crew fatigue on, always no fatigue to avoid tiring/boring crew management.

Now that i tested it, and figured out this weird 3D rendering value affecting the crew clock (still don’t understand why, it should not), it’s interesting to set a crew fatigue compromise (Enjoyable/playable)

Understood, thanks !
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