10-19-20, 03:08 PM
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#15
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Ocean Warrior 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
Downloads: 501
Uploads: 4
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Quote:
Originally Posted by Fifi
Because i never played with crew fatigue on, always no fatigue to avoid tiring/boring crew management.
Now that i tested it, and figured out this weird 3D rendering value affecting the crew clock (still don’t understand why, it should not), it’s interesting to set a crew fatigue compromise (Enjoyable/playable)

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Understood, thanks !
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"Realistic" is not always GAME-GOOD." - Wave Skipper
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