Quote:
Originally Posted by vdr1981
If I'm not mistaken, all other airplanes have ammo type set to "NONE" as well, and yet they are operational? Right? 
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They have it set to "Unknown" - usually it means you cannot edit value unless you merge file containing these values into project in Goblin. It's similar with funnel smoke, effect type is displayed as "unknown" unless you merge particles_funnelsmoke.dat with opened unit in Goblin, then you can choose smoke types.