Quote:
Originally Posted by Moonlight
No mission text East of Kurile islands, can't remember exactly which one it was but it did say don't sink any russian ships, haha, there wasn't even a bloody iceberg up there never mind a ship.
(pic)
Something else I've noticed as well, I dropped on another split merchant that was stationary in reasonably calm waters, this is the 3rd one since I've been using the 1.26p version and if I remember rightly there were some ships in the same boat in the fotrs 1.21 one, are you looking into this phenomenon Mr beanie?.
Lastly, I can't remember when I last saw a convoy icon on the navmap, there's plenty of merchant and taskforce ones appearing now and then but the convoy ones..... not even a tiddly little one. Could you tell someone how to rectify this feature because I'd like to at least know the rough whereabouts of these shipping routes so I can jot it down in my head for future reference.
I'm due a balao upgrade soon so I'll test it out when I get one offered and let you know if you've fixed the problem with the deck gun.
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I have discovered a typo for that particular mission, and it should display the summary text fine in the next version...
The split merchants and other vessels have been being scrutinized for "failure to comply", and I have not seen one yet. I have found them near anchorages, of which their settings are proper, either "Docked=true", or the speed is set low. I have not found any in the middle of the ocean. I have seen, especially later in the war when there is more / closer Allied support, where CV-based planes attack convoys, and end up "disabling" a vessel, usually with a resultant fire. I have seen those go dead in the water, but I have not seen any that hadn't had a little extra "help". I have also seen them "run aground" trying to get away from me and my stellar "skill" at attacking (

) - and missing. I am still looking though, and I am suspecting this might be related to "backward compatibility" not really being 100% between the v1.2x copies of the mod. As witness, the deck gun loss when going to the Balao as an upgrade. I don't know though, since I have been unable to replicate the issue, even when using v1.2 and the v1.26p patch, while doing test career missions that give me a Balao before its time. I still get the boat, and it comes with a deck gun. We will keep trying though, as we're working on the next version, which will NOT be backwards compatible. The next version will take several weeks at a minimum.
We can also bump-up the reports from the convoys, to simulate the "Ultra" reports, of which it was mid to late 1943 before the Japanese merchant marine codes were cracked, and locations of some convoys were rather easy to obtain. Prior to that, "sightings" was the main way of getting the reports. The "old reliable" convoy route map is available on most boats, in various locations. Maybe we'll dig into the details of each boat for how to find that...
Quote:
Originally Posted by Comder
I am sorry if I am not thinking, but I cannot seem to activate the external cameras. I am am trying to work out some of silverwolf's subs. I need to be able to see the out side of the subs. If anyone can point me in the right direction would help. Thanks
comder
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If you use the menu buttons, and cannot get the external camera to function, other than the usual Bridge View and the like, as well as the use of the <,> (comma) and <.> (period) keys for "Previous" and "Next" unit, then it would be suspected that you do not have the external camera enabled in the Gameplay options. On the Main Menu, using the "Options" choice, then "Gameplay Settings". This area only controls the War (Quick) Patrol, Multiplayer, Single (Quick) Missions and Submarine School on the Main Menu. For any of the career starts, you set the Gameplay options from the Captain's Office menu, which in the US side of a career is accessed by clicking on the wooden radio console to the left of screen by the windows on top of the cabinet, while on the German side, it is the small four-drawer filing cabinet by the Exit door, center-right of the screen. Once on patrol, you cannot change that setting.