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Old 06-19-06, 04:31 PM   #14
Observer
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Join Date: May 2005
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Don't expect too much on this right away. The fundamental question still needs to be answered: how to add new key commands to the Commands_en.cfg? As far as how to make this work, it was really very simple: I added a raise lower behavior for the antenna to the turm DAT file.

There is a quirk though. First when I raise the mast, it goes to the max height (shown graphically), then disappears back into the housed position. When lowering the mast it pops to the raised position then graphically is lowered back into the housing. I think/hope it has to do with the fact that I tied it to the snorkel command, but it likely is not.

Also, don't get too excited about this, if the kinks can get worked out. Right now, the file structure supports radio DF, but I'm not sure it's in the code. Also, there will be no automatic mast raising once surfaced. If it works, it will have to be done manually, like the snorkel or periscope. The other option is to leave the mast raised if I can't work out the animation kinks. The same is true for the radar antennas which are also on the list. At a minimum I want to see if I can stop the wave on the sail = radar turns off radar bug on the later radar sets.
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