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Old 09-20-20, 11:00 AM   #4
KaleunMarco
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Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
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Quote:
Originally Posted by Bubblehead1980 View Post
Anyone have the Depth Charge Disturbance mod by The DarkWraight for TMO? The fix as well? Searched and it won't come up?
i found this....buried in Ralles Modpack. it appears to be the product of some moofmilker named Bubblehead1980.

the link is broken but i have the mod pack if you want it.

New Depth Charges- by Bubblehead1980
http://www.subsim.com/radioroom/down...o=file&id=4201


Most of us play TMO for the tough escorts who are an actual threat but the part that bothers me is how the depth charges work in the game in general, not just in TMO.From what I understand, the "death blow" or lucky golden BB was rare, most subs lost to depth charges were lost to a build of damage to key systems, overwhelming the crew and equipment.This mod simulates this by making the death blows less likely.Basically, you wont have depth charge exploding far away applying its full force(hitpoints) and sinking your sub.They will have to be close, very close as in real life to cause a death blow.However, the distance at which they can damage you has been extended.Basically, you will see more minor damage piling up throughout an attack that could lead to your boat being compromised.The sensors are the same, ability to detect hunt etc has not changed, just the depth charges are more historically accurate.
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