Quote:
Originally Posted by KaleunMarco
Mac,
this is like asking "how do i fix my car?".
what do you want to do via modding? you must have an objective or a goal of some kind...what is that goal or objective?
km
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I agree.....some what. If I'm going to work on my car, I would buy a Haynes or Chilton's that would give me the basic 'lay of the land'. Same concept for general programming. I need to know what unique headers, classes, constants, variables, pragmas, etc before I start manipulating the project.
The project I have in mind is enlarging the SH4 TDC input (upper right) on a mouse over, similar to the depth, compass and speed telegraph on the bottom right. The range ticks and mast height numbers are just too hard for me to see.
I was wondering if someone had put together a guide that lines out what files extensions do what and how they are used by the gaming engine that I could use as a starting point.
That's my story and I'm sticking to it........