They are both excellent mods with their own strengths and weaknesses. Comes down to player preference.
TMO is a complete mostly bug free mod that has been around a while. Combined with RSRD, hard to beat but even RSRD TMO can get old due to your learn the convoys and what to expect. I have incorporated great parts of RSRD but still have random traffic mostly, with some convoys and vessels etc put in at certain times and days. However, Ducimus has not been active in the subsim community for around 4 years or so, so TMO has not been updated.
I am currently working on an update, have it roughly 60 percent complete. This includes adding a plethora of ships and planes, as well as redoing the traffic layers and want to adjust things so realistic night surface attacks are possible.. Also changed up the depth charges, keeping the great and challenging AI but less killing blows, but charges that will cause enough damage and overwhelm your systems. With the AI in TMO, more likely to happen.
FOTRS is great, love the ships, new missions etc. but see it has some improvements I feel are critical to play this sim. Once is visible smoke for merchants (vickers better smoke mod) can (as in real life) visually track merchants (some warships) from 7-10 miles depending on conditions. This mod really changes the the sim for the better. Especially with so many units in FOTRS having radar warning equipment and have to use your SJ radar sparingly. Really great if playing early war prior to SJ radar as well.
Second, something TMO has the FOTRS sun does not is the Radar Warning Receiver for player subs. This is a key piece of equipment to have in 44 and 45.
Looking forward to the improved AI in FOTRS etc , I'll likely always run both as I appreciate them both.
|