There's a completely different game in DW, dependant on your platform. Coming from SC, I've tended to stick to the submarines, purely because that's what I know, and as long as I think I've got things to learn on them, I'll keep with them. I've dabbled with the FFG, and I had to completely change the way I thought about the game - it's too easy to try and play like a sub that can't dive; i.e. head in the sonar shack and TMA board all the time.
Subb's comments interested me. Multiplay is a hoot in DW, but I only played stock, and found that often one had to play very defensively as subsurface platforms: Often it was not a matter of if you'd be detected, but when. People still haven't quite got distances down either. I can tell when an MP map is authored by someone unfamiliar with subs - opposing units might start 40nm apart, consequently the subs will never get into the fight within the usual 2 hr timespan of a game.
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