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Old 08-09-20, 07:05 PM   #11
StealthRabbit
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Join Date: May 2014
Location: State of Oklahoma
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Quote:
Originally Posted by KaleunMarco View Post
beats me. i only documented what i saw in posts.

no, not to my knowledge.
doing what you are suggesting is probably not difficult, just tedious. a modder would have be sure they mod all of the related start-of-career files in order to start before 12/7/41...including enemy spawn files.

good luck!

And luck is what I would need. I have thought about getting into Moding in a more serious way, rather then just 'adjusting' other peoples Mods to my flavor. I can use Not Pad no problem, and I have just started to scratch the surface of the capabilities of Silent 3ditor. I guess the only thing left to do is make that commitment and take that first gigantic step off the Moders cliff of Fun/Overwhelming/Disaster.


I think it's really great that so many people are still this involved in a WWII U.S. sub game that came out 13 years ago. I know that allot, or most of them came over from SH3 and then probably SH2 and SH1 before that, but still, I am not aware of any other game that has this many people this deeply involved in a game that is well over a decade old. It's pretty cool.


Thanks again.


-StealthRabbit
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