The issue there, and there were a lot of heated dicussions about it in the forums, is that some of those weapons like the Panzerfausts or RPG or bazookas can kill or injure the shooters if fired from a small room due to the back blast. Javelin ATGMs do not have that issue since the missile is first expelled by a soft launch and then fires when clear of the building. At the time of SF1, BFC took a hard line approach and just prevented the AI from firing those weapons from inside a building.
Since then, new research was provided, especially on the use of Bazookas in WW2. Now the approach in CMSF2, and CM games generally, is that all those weapons can be fired from inside a building, but there is a chance the shooter can be wounded or suffer a morale hit (i.e be rattled or pinned for a few minutes).
p.s. - you can find a lot of videos of untrained fighters firing RPGs from inside small rooms and basically destroying everything in the room from the back blast.
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Last edited by Bilge_Rat; 08-06-20 at 11:08 AM.
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