types
well basically in cold waters their are 3 types of contacts
1. Neutral
2. player
3. Enemy's
ive added a 4 th Allied these ignore neutral & player Contacts and attack anything else
on my test maps & modded campaign ive added a % chance so basically its like the
NeutralMerchant & NeutralFishing % chances
ive had to mess around with code too unfortunately its still not 100%
for some reason allied units go Active sonar way too much also its crashed me to desktop 3 times so i am deciding if its worth the effort
id like to add Air radar contacts too but well im not sure if too as submarines dont really have anti air like in red storm rising stinger masts
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