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Old 07-22-20, 12:26 AM   #4
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
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You can open and read the .mis files with notepad. For the first "patrol bismark sea" as an example;

[MapZone 1]
Name=Patrol Bismark Sea 01_Zone1
Radius=100.000000
MaxHeight=1000.000000
MinHeight=-1000.000000
Long=17998250.000000
Lat=-449000.000000
Height=0.000000

[Objective 1]
ObjName=Patrol Bismark Sea 01_Objective1
Obj=7
ObjType=0
RenownAwarded=200
AreaName=Patrol Bismark Sea 01_Zone1
AreaType=0
Presence=0
Time=60.000000

So you have to stay withing 100km / 60 miles of the mark for 60 hours
(2 1/2 days) to get a mission accomplished. Personally I got tired of waiting with time acceleration on, so I edited all mine for 1 hour instead of 60. After that I started ignoring missions altogether - note it says 200 renown points, skip the mission and sink a couple ships instead.

Simplified programming, some missions have two objectives, 1 is to arrive within 100 km of the star, second is to "sink enemy merchant shipping in bismark sea" or whatever the patrol area is.

[MapZone 1]
Name=Sink Bismark Sea 01_Zone1
Radius=100.000000
MaxHeight=1000.000000
MinHeight=-1000.000000
Long=17870500.000000
Lat=-400000.000000
Height=0.000000

[Objective 1]
ObjName=Sink Bismark Sea 01_Objective1
Obj=1
ObjType=0
RenownAwarded=100
ZoneName=Sink Bismark Sea 01_Zone1

[Objective 2]
ObjName=Sink Bismark Sea 01_Objective2
Obj=2
ObjType=2
RenownAwarded=250
Tonnage=10000
TonnageType=1

Trigger is 10,000 tons of merchants for mission accomplished, oddly enough they insist on merchant ships, but the WHERE part of the message is irrelevant - Sinking them within a certain radius of the star is not required. If it says sink enemy merchants in the Yellow Sea and you sail around the horn into the Atlantic and sink them in the Gulf of Mexico instead, you get the mission accomplished credit anyway after sinking 10,000 tons.
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