Quote:
Originally Posted by tycho102
Which two games does that Aega work on?
To my understanding, it's just another processor (vector, not general). You're just reducing the strain of the engine -- like the "Havok" engine, which really is a mega drain with any game it's linked to -- on the main processor, freeing it up for AI and graphics.
It's a good idea, but if games were multi-threaded in the first place, that dedicated vector processor wouldn't be needed. It's a half-assed solution to the fundamental problem of serial processes.
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Multithreaded games are starting to appear. Here are some I know of off the top of my head:
Quake 3
Quake 4
Oblivion
Call of Duty 2
Falcon 4 Allied Force
There are some games on the way too:
UT 2007 (How many revs are we going to get of this game? I was happy with plain old UT!)
Far Cry 2
I am not aware of anymore than this this however.
-S
PS. Is Doom 3 multithreaded?