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Old 07-07-20, 08:42 AM   #7
jericho791
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Location: CT, USA
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Quote:
Originally Posted by Col7777 View Post
I was in a battle using playing as a ship, the deck guns were hard at it but to aid them I got on the AA, I was firing at a couple of close targets, but the guns didn't seem to make a difference, I changed ammo type to see if that did anything but no.

So do the AA only shoot aircraft?

Col.



There is a way to edit the damage value of all the guns. You have to use the S3D editor.


In the Data/Library folder there is a file called shells.zon Using the S3D editor you will see that all guns have 5 parameters.


Min Damage
Max Damage
Armor Level (AP)
Min Splash Damage
Max Splash Damage


Min and Max damage effect the total damage the guns can do, but the AP is the armor level that they are effective against. That is what keeps them from being able to do any damage to ships. All ship damageable zones armor level is typically higher than the AP of all AA guns. Increasing this level will allow your guns to do damage to the ships.



Be careful though. I was messing around with this. All of the guns in the .zon file do not identify which guns they are for. I had to cross reference the ID to the shells.dat file (Which you can also view in S3D), to know which entries were for which guns. However since it isn't the most apparent thing to know which guns your submarine will use, I had edited all the guns that were AA size guns. Well, the problem with this was that Aircraft also use guns of AA size. Japanese bombers will strafe you as they make a bombing run. If you make the guns to OP, their strafing runs can annihilate your submarine!



Needless to say, I put the gun values back to their defaults.
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