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Old 07-02-20, 03:59 PM   #3
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
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Quote:
Originally Posted by Levyathan89 View Post
I changed the load order, activated the tycho patch last and patched the .exe that had been previously patched with h.sies pach. It didn't help.

The bug does not occur in the naval academy torpedo mission. But in my campaign, I just intercepted another single merchant, got a perfect hit...and again, the map contact disappeared and the ship vanished as described in the first post. I'm getting kinda desperate here.
I've never heard of the problem you're having, but since it only happens in the campaign that means it is only with the ships used in the campaign, which can be different than the academy missions.
NYGM uses the IABL ships in that mod in the campaign, per the .rnd file included in the IABL mod.
That mod is not the problem, but something else may be affecting it. No proof, but I'd look at the TKSS files and that camera mod you have listed.
But you have a pretty good mod soup there and the more mods the higher the odds for problems.
I'd do a re-install of just the NYGM core files and the IABL mod and I bet you don't have the problem.
Then, add any other mod you want ONE AT A TIME with a test each time. That will eventually tell you where the problem is.
Lot of work, but if you want a big mod soup that's the price to pay.
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