Quote:
Originally Posted by Artur Salwarowski
Our intention is to deliver a game for everybody who has been waiting for a solid, realistic destroyer sim.
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@Artur
I understand that implementing idea which we're waiting for (convoy battles) is too hard to implement at this stage.
No multiplayer at this stage - clear.
But...
Don't you think that multiplayer cooperation option as active hunter-killer group is a better solution? It this way we can play single player or play together with our friends to hunt enemy (AI) wolfpack group.
For sure escort cooperation is more playable option for me.
Quote:
Originally Posted by Artur Salwarowski
Yes, we want the player to have full control over the formation, as well as zones of responsibility, search plans, and perhaps even manual setting of sonar responsibility.
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Do you plan to simulate only one ship to command convoy / owner ship, or you plan to jump to another escort ship to take control over her to provide direct attack?