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Old 06-15-06, 08:59 PM   #12
Kpt. Lehmann
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No worries Grey Legion. I wasn't having a go at you. My statement is really directed to the community here in general.

The GW Dev team is tired of being considered "sound and graphics" artists only and we are putting an end to that school of thought.

As it states on our website... "While some mods concentrate on one subject only such as "realism" or "graphic quality," the TGW team is the first to approach and address the entire package in such a sweeping way. Dozens of code corrections, increased realism modifications, sound and graphic replacements or enhancements, and new concept inclusions create an environment that is epic in scale."

We consider each of the three fields equally (and very) important.

We are also going to prove it. Many people here are being TOLD what "realism" is and are blindly accepting it. That being said, there is more than one way of INTERPRETING a problem... and more than one way of dealing with it in-game.

I will only say this... We have no advantage when it comes to things that are truly hard-coded... but I WISH I had a dime for every time someone has stated that certain things were hard-coded.
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Last edited by Kpt. Lehmann; 06-16-06 at 01:06 AM.
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