Quick question about the realism of the Japanese torpedoes.
I am attacking a convoy in shallow waters and I am detected by the destroyer. Before the attack, I pump two eels right down her throat and she just walks away fine, maybe that is an issue, but that is not what I am addressing here.
So she then turns and has her full starboard side facing me and the next thing I know, BAM, a torpedo is fired at very close range- 800 to 700 yards- and I have no time to react and the torpedo hits my forward torpedo room.
Surprisingly, only two modules inside my sub were damaged, the Forward Torpedo room bulkhead was severely damaged and the batteries had virtually no damage at all. My sub did have 52% hull damage, there was a gigantic hole in my sub that looked like the Kraken had taken a bite out of it.
In real-life though, the Japs had very big torpedoes and they were super powerful, one was enough to sink a cruiser, I walk away with moderate damage, having sunk the small convoys only escort and I sink the rest of the Jap merchant ships and take a look at the damage.
My question is, how is the realism of torpedo damaged modeled in-game? Because that torpedo should've killed me.