Quote:
Originally Posted by gap
Well, I supposed you can assign a damage box to the character and make it destroyable
If you make the box big and its HP low enough, chances are that the sailor will disappear before the compartment he is placed in will be set on fire. 
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You could create a new zone in the zones.cfg to assign to characters.
Then create a setting in particles.dat for an action.
Say you want him to fly away from the explosion.