Updated the file. Following fixes added:
- Fixed errors in AO map that caused black spots to appear on portholes, railings and other parts
- Crew near lifeboat will now disappear if lifeboat explodes
- Applied smooth shading to rounded surfaces (hull, vents, lifebuoy), they don't look so blocky anymore
- Added 3 alternative textures:
T02 - black bottom, rusted deck, white wheelhouse, black/red funnel
T03 - blue hull, green deck, white wheelhouse, blue/white funnel
T04 - blue hull, grey deck, brown wheelhouse, black/red funnel
- Reduced maximum speed to 8.5 knots (which is max speed of real ship this was modeled after)
- Adjusted gravity center
- Damage model reworked: ship will now sink after 5-6 deck gun shots to the waterline (or many more if you just aim at hull). It can still be sunk by flak, but you need careful aiming and a lot of rounds.
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