Quote:
Originally Posted by XenonSurf
BTW I play with a Narwhal class sub that has 2 deck guns, forgetting that I did uselessly turn my sub around
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that is an interesting fact.
by now, you probably are aware that you can man only one of the two deck guns. it is possible that the gun that was destroyed was NOT the gun you can man and control?
in any case, it is good to have a working weapon. i have seen instances where a deck gun or flak gun shows that it is still disabled and when i assign a crewman with some Gun skills, the weapon returns to working.
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper



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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10