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Old 05-01-20, 08:40 AM   #1
kapuhy
Grey Wolf
 
Join Date: Oct 2010
Location: Poland
Posts: 874
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Default Bones toggle Hide/View - how? (Goblin/Gr2 question)

Hi guys,

I got stuck on an issue, not a very big deal but being able to solve this would make my work much easier:



I'd like to make a bone that is set to be hidden (former Reflect bone) visible, in order to use it for another boat. Unfortunately, I can't find any option affecting this in GR2 Editor, and in Goblin there's a Toggle Hide/View option but id does not get saved - when file is saved and then loaded again, my second boat stays hidden.

I can make it the other way (Hide visible mesh) simply by setting opacity in GR2 editor to 0, but bone that was hidden stays hidden regardless of material properties.

Has anyone figured out how to do this?
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