SQ, I could've bet 100$ that you was going to answer this

:rotfl:
From your answer I understand there is no efficent procedure so far, to predict opponent's knowledge using maths.
When I was playing the game correctly, with aTMA always off (the times of ASAT with the Seawolves), the TMA work gave me quite a quantity of material to start making considerations on my opponent. I remember I was able to
guess if he detected me or not, if he was about to find me or not and such.
Maybe the profis know when they've been counterdetected by watching enemy's moves?
I should force myself to study and use manual TMA again

Makes the game so much more interesting