"V-Sync" is actually from the old days of analog monitors, and corresponds to the refresh rate, for interlaced video. A frame rate cap is for Frames Per Second, of course. We would have to have a graphics expert explain the differences, but there is a difference. Most systems are now digital displays (LCD etc). From what I remember of other's explanations, is that you should not use a frame cap with v-sync, and vice versa. Now, with v-sync enabled, my games frame rate is up there, with the nVidia cap, or the new Intel set-up for their onboard video, they are based on the frequency of the display, such that 1/2 frame on a 60Hz display results in different figures than 1/2 frame on a 40Hz display. I am not good at these explanations, because I forget 1/2 of what I read every 15 minutes of being away from the subject matter
I have been trying to follow what Front Runner found in
Post #90 of Base Time 2018 thread. He has a link in there to TomsHardware were some folks discuss the differences between v-sync and fps limiting. Just be aware, as Front Runner discovered, that if you use very much TC, it really doesn't matter as much.