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Old 04-22-20, 03:07 PM   #9
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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Quote:
Originally Posted by Mad Mardigan View Post
Yes, it would be grand to see of making these available for LSH3-2015 as well...

Would also be grand to see (if doable, to maybe see of being able to add them into the campaign mode... do know that it would be work to do so... but to get orders to patrol & sink shipping in convoys going that route would be awesome...

Not only for SH3, but as an add in to SH4 Operation Monsun (am sure Fifi could see of maybe adding this in to his OM+OMEGU compilation...) just a thought...

You can do it yourself using the Wreford-Brown help and turning on your brain

https://www.subsim.com/radioroom/sho...80&postcount=1
 
The method:
1. Enable the ship model through JSGME.
2. Start SH3 and ensure the ship appears in the Museum. This will give you your first error check - if it appears in the museum then you're good to script it in.
3. Copy my .mis file to your desktop
4. Find your campaign_SCR file (default location is 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR') and copy to your desktop. This will act as a backup in case anything goes wrong
5. Open SH3 Mission Editor at 'C:\Program Files\Ubisoft\SilentHunterIII\Sh3MissionEditor'
6. Select 'Open (Normal Mission)' or use shortcut [Ctrl-O]
7. Open: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign\Campaign_SCR'
8. Select 'File'
9. Select 'Merge'
10. Check the 'Mark merged data as saveable' box
11. Select 'OK'
12. Open my .mis file on your desktop
13. Select 'File'
14. Select 'Save Scripted Layer As'
15. Save in: 'C:\Program Files\Ubisoft\SilentHunterIII\data\Campaigns\Campa ign'
16. File name 'Campaign_SCR'
Start SH3 and hunt her down!
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