Thread: [WIP] Mods, Units & IDs
View Single Post
Old 04-16-20, 11:32 AM   #10
Jeff-Groves
GLOBAL MODDING TERRORIST
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,663
Downloads: 137
Uploads: 0


Default

Launched a new script for 010 hex editor that caught 15,000+ ID's
that can be removed from GWX3 given one does it right.
That does NOT mean they are bad ID's! Nor conflicting ID's!
You just have to know what to look for.
Jeff-Groves is offline   Reply With Quote