Between GWX and NYGM, independently there have been times when we thought we had the problem licked... even made the claim at least once each, only for that to unravel later. IMHO, more collective time & effort has been spent on visual sensor exploration and modding, than any other sensor in SH3.
In short, the usual effect in a nutshell is this: If you 'fix' the vamp night vision bug... you'll wreck the daytime sensors so badly that you'll want the vamp night vision bug back.
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