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Old 03-11-20, 03:28 PM   #555
merc4ulfate
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Quote:
Originally Posted by propbeanie View Post
I don't know why an S-Boat would be different from a Tambor in that regard, but we'll look into it. If anything, it really should make more noise... Thanks!



Thanks for the clarifications. I do not get that good of mileage, but I do know that it seems a bit arbitrary, from what I saw while testing for changes in that regard. We'll do some more testing and see if any adjustments can be done, especially on a Porpoise.



OK, I can tell you one thing about the magnetics and the DD - CL also for that matter, since some of them are shallow-drafted also, but if you intend to shoot a magnetic below the keel of a ship to pass under and detonate under the next, it most times will not work. I have taken shots at a BB with the depth set to 32 foot (9.75m), and have had them detonate beneath a 9.8 foot (3m) DD. There really should be no way for that to happen, but it does in the game. I just consider that a "premature detonation". You can however, set it to impact, for say 28 foot (8.5m), and that will pass beneath the DD just fine. I have experimented with the magnetic pistol, and I might have a "fix" for the next release, but it does increase the "dud" percentage of the magnetic pistol, to really high, "historical" levels... which doesn't really improve at all throughout the war (aka: the life of the file, or mod). Also, with no changes, I have also experienced the magnetics detonating beneath a ship and there being no damage from it at all. One of the "odds" thing about the torpedo, in that sometimes it happens that way, like an incomplete explosion of the torpex in the warhead.

There might be a "happy medium" we might be able to find eventually, so we'll keep trying.

Similar to the above, where you might not get 100% performance from your torpedoes, together with the placement of where they detonate on the ship, and you might have a ship with minimal damage from having several torpedoes seemingly detonating under the ship.

Thank you for the information. That will help us zero-in on the trouble.
I have taken out a Yamato, Kongo and Fuso with one fish. It really is where you hit them. You hit that forward powder magazine just right and they can be toast. Than again I have put 8 fish in a Yamato and sailed away with it still afloat.
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