Quote:
Originally Posted by propbeanie
Very few of the ships have frontal or 45° angle shots. Few are available, and the book is not big enough anyway, besides the fact that you cannot divide the book into "tabs" with different kingpost, boom, stack and bridge configurations, so the game is sadly lacking there. We went for a bigger, single image. Refer to "ShipsData.pdf" in the Support folder for some ship stats.
The Porpoise Class is set to yield roughly 12,500nm on a "tank of 'pain" at 10knots (also "roughly"). If you look in your engine room, do you have one of those "superman" Special Abilities "fuel" miser guys? You shouldn't, but...
The deck gun, or rather, its ammunition is not near that strong in FotRSU. It is stronger than "historical", but not enough to put a ship down in 10 hits.
Those last two make me wonder what your set-up is? What is your mod list, and did you empty your Save folder before beginning to use FotRSU v1.004.a, even if you used v1.0.1.g previously? Thanks 
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Fresh install using steam (bought U-boat missions to get to v1.5), separate folder on one of my second SSD so there is no x86 business, cleared the save folder before I started up with the FotRS loaded in. No other mods. Never tried 1.0.1.g previously, been years since I played SH4 (had the original DVD).
Went from Pearl Harbor to Midway at flank speed, about 1300nm, used only 12% of fuel. Should have been a third according to the in game "max range at speed" estimate.
Steam is a bit confusing in that it has a SH4 and SH4:Uboat Missions icons in the games list. I'm not sure if I am supposed to have only U-boat missions installed, or both installed and use SH4 icon? I need to install U-boat missions to get V1.5, but maybe I only need U-boat missions installed, or I need both installed and launch the game using the SH4 icon only?
No fuel guy in my engine room.