Quote:
Originally Posted by Michael Wood
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I started in the S-35 and was ordered to Lingayen Gulf. Not there, yet. It may be a hot area. Noticed that the officer limit for the S-Boat is still five, which the program assumes to be chiefs and officers, not just officers. And, many of the officers in all boats are still wearing the wrong collar insignia.
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The airplanes ate up too much time, and real life decided to get in the way of all things fun, so the insignia and officers took a back seat for now. I did get to a few things, like the 4" gun on your boat, early in the war, but you might have also noticed that for whatever reason now, it offers a 3" aft gun as an "upgrade", in addition to the 3" fore gun... I did not change any of those settings though, so that needs looking into also. Of course, do NOT attempt to "upgrade" your 4" fore gun on the S-Boat to a 3" aft, since it will not function as intended. The torpedo loadings when returning from Patrol are still whacky also. You might also notice the "typing" as you come into the Manila office at the start, that it continues typing, while the the text appears to "jump" up a pinch... I forgot to draw the text box in 1024_768 ini bigger for that 2nd line, so we'll deal with that in the next release also. s7rikeback is working right now on future "efficiency" changes in the ships' dat files, which we hope will further improve load times and renderings.
As for where you are headed, depending upon your assignments, you might be going to Lingayen Gulf too early to catch anything, and just before the transports arrive, and then you get sent elsewhere. Others are sent there the day after they arrive... seemingly, the patrolling DD assigned to protect th transports apparently don't hang around long enough though, so we'll fix that next version also... time permitting of course

- thanks for the comments!