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Old 06-10-06, 09:12 AM   #11
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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Ok, in order to make a new shipbasedaircraft loadout entry, you have to create a whole new shipclass from scratch, because all the loadouts need to be associated with a given shipclass when it is created, they cannot be added later.

I know how to do it, but I've never done it before, it's quite involved, as you have to change every single entity and object from the original WASP class over to the new WASP class, so I can't give you the exact steps right now, but there are a lot of them.

I'll have to cross this bridge at some point, so give me a bit of time and I'll get back to you, but it can be done.

Cheers,
David

PS It's SO much easier just to edit one of the current loadouts... 10 seconds of work verses probably well over an hour if you haven't done it before, and who knows how long if you aren't at all familar with DWedit.
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Last edited by LuftWolf; 06-10-06 at 09:18 AM.
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