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Old 01-31-20, 04:39 PM   #5413
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
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@ John Pancoast:

Wow, what an account!!! Hope you will make it back home ...

Thanks for the information on "Colored Hull Indicator" and "Abandon Ship Mod".

Sounds very intriguing but I think I will stay with what I have:

Running CCoM10.0 and GWX3.0Gold with un-moded h.sie-patch over SH3-Commander. Meaning, that I have no Hull Integrity Indicator/Display whatsoever, and I have to actually do a test dive to find out how deep I can go. With experience, I can just about guess how deep that can be, depending on what kind of damage I sustained in the past.

I have the game installation running very stable on CCoM and GWX right now, so, I don't want to risk messing things up by adding any further mods, except via JSGME.

So, for the "Abandon Ship" Option, I will just use the SH3-Commander option, after being sunk ;-)

Many thanks and Happy Hunting!
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)
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